Now showing items 1-20 of 43

    • Generative Adversarial Image Super-Resolution Through Deep Dense Skip Connections 

      Zhu, Xiaobin; Li, Zhuangzi; Zhang, Xiaoyu; Li, Haisheng; Xue, Ziyu; Wang, Lei (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Recently, image super-resolution works based on Convolutional Neural Networks (CNNs) and Generative Adversarial Nets (GANs) have shown promising performance. However, these methods tend to generate blurry and over-smoothed ...
    • Instant Stippling on 3D Scenes 

      Ma, Lei; Guo, Jianwei; Yan, Dong-Ming; Sun, Hanqiu; Chen, Yanyun (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      In this paper, we present a novel real-time approach to generate high-quality stippling on 3D scenes. The proposed method is built on a precomputed 2D sample sequence called incremental Voronoi set with blue-noise properties. ...
    • Learning Scene Illumination by Pairwise Photos from Rear and Front Mobile Cameras 

      Cheng, Dachuan; Shi, Jian; Chen, Yanyun; Deng, Xiaoming; Zhang, Xiaopeng (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Illumination estimation is an essential problem in computer vision, graphics and augmented reality. In this paper, we propose a learning based method to recover low-frequency scene illumination represented as spherical ...
    • Defocus and Motion Blur Detection with Deep Contextual Features 

      Kim, Beomseok; Son, Hyeongseok; Park, Seong-Jin; Cho, Sunghyun; Lee, Seungyong (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      We propose a novel approach for detecting two kinds of partial blur, defocus and motion blur, by training a deep convolutional neural network. Existing blur detection methods concentrate on designing low-level features, ...
    • A New Uniform Format for 360 VR Videos 

      Guo, Juan; Pei, Qikai K.; Ma, Guilong L.; Liu, Li; Zhang, Xinyu Y. (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Recent breakthroughs in VR technologies, especially in economic VR headsets and massive smartphones are creating a fastgrowing demand for 3D immersive VR content. 360 VR videos record a surrounding environment in every ...
    • Deep Video Stabilization Using Adversarial Networks 

      Xu, Sen-Zhe; Hu, Jun; Wang, Miao; Mu, Tai-Jiang; Hu, Shi-Min (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Video stabilization is necessary for many hand-held shot videos. In the past decades, although various video stabilization methods were proposed based on the smoothing of 2D, 2.5D or 3D camera paths, hardly have there been ...
    • Piecewise Linear Mapping Optimization Based on the Complex View 

      Golla, Björn; Seidel, Hans-Peter; Chen, Renjie (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      We present an efficient modified Newton iteration for the optimization of nonlinear energies on triangle meshes. Noting that the linear mapping between any pair of triangles is a special case of harmonic mapping, we build ...
    • A Practical Approach to Physically-Based Reproduction of Diffusive Cosmetics 

      Kim, Goanghun; Ko, Hyeong-Seok (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      In this paper, we introduce so-called the bSX method as a new way to utilize the Kubelka-Munk (K-M) model. Assuming the material is completely diffusive, the K-M model gives the reflectance and transmittance of the material ...
    • DMAT: Deformable Medial Axis Transform for Animated Mesh Approximation 

      Yang, Baorong; Yao, Junfeng; Guo, Xiaohu (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Extracting a faithful and compact representation of an animated surface mesh is an important problem for computer graphics. However, the surface-based methods have limited approximation power for volume preservation when ...
    • Uncut Aerial Video via a Single Sketch 

      Yang, Hao; Xie, Ke; Huang, Shengqiu; Huang, Hui (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Nowadays UAV filming is getting popular, more and more stunning aerial videos appearing online. Nonetheless, making a good uncut aerial video with only one-long-shot for the large-scale outdoor scenes is still quite ...
    • Parallel Multigrid for Nonlinear Cloth Simulation 

      Wang, Zhendong; Wu, Longhua; Fratarcangeli, Marco; Tang, Min; Wang, Huamin (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Accurate high-resolution simulation of cloth is a highly desired computational tool in graphics applications. As singleresolution simulation starts to reach the limit of computational power, we believe the future of cloth ...
    • Reconstructing Flowers from Sketches 

      Bobenrieth, Cédric; Seo, Hyewon; Cordier, Frédéric; Habibi, Arash (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      As the symbol of beauty, floral objects have been one of the most popular subjects of artistic drawing. However, designing 3D floral models is generally time- and resource-consuming, because of their structural and geometrical ...
    • Few-shot Learning of Homogeneous Human Locomotion Styles 

      Mason, Ian; Starke, Sebastian; Zhang, He; Bilen, Hakan; Komura, Taku (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Using neural networks for learning motion controllers from motion capture data is becoming popular due to the natural and smooth motions they can produce, the wide range of movements they can learn and their compactness ...
    • Single Image Surface Appearance Modeling with Self-augmented CNNs and Inexact Supervision 

      Ye, Wenjie; Li, Xiao; Dong, Yue; Peers, Pieter; Tong, Xin (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      This paper presents a deep learning based method for estimating the spatially varying surface reflectance properties from a single image of a planar surface under unknown natural lighting trained using only photographs of ...
    • Reformulating Hyperelastic Materials with Peridynamic Modeling 

      Xu, Liyou; He, Xiaowei; Chen, Wei; Li, Sheng; Wang, Guoping (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Peridynamics is a formulation of the classical elastic theory that is targeted at simulating deformable objects with discontinuities, especially fractures. Till now, there are few studies that have been focused on how to ...
    • Dynamic Deep Octree for High-resolution Volumetric Painting in Virtual Reality 

      Kim, Yeojin; Kim, Byungmoon; Kim, Young J. (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      With virtual reality, digital painting on 2D canvas is now being extended to 3D space. In this paper, we generalize the 2D pixel canvas to a 3D voxel canvas to allow artists to synthesize volumetric color fields. We develop ...
    • FashionGAN: Display your fashion design using Conditional Generative Adversarial Nets 

      Cui, Yi Rui; Liu, Qi; Gao, Cheng Ying; Su, Zhuo (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Virtual garment display plays an important role in fashion design for it can directly show the design effect of the garment without having to make a sample garment like traditional clothing industry. In this paper, we ...
    • Non-Local Low-Rank Normal Filtering for Mesh Denoising 

      Li, Xianzhi; Zhu, Lei; Fu, Chi-Wing; Heng, Pheng-Ann (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      This paper presents a non-local low-rank normal filtering method for mesh denoising. By exploring the geometric similarity between local surface patches on 3D meshes in the form of normal fields, we devise a low-rank ...
    • Directing the Photography: Combining Cinematic Rules, Indirect Light Controls and Lighting-by-Example 

      Galvane, Quentin; Lino, Christophe; Christie, Marc; Cozot, Rémi (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      The placement of lights in a 3D scene is a technical and artistic task that requires time and trained skills. Most 3D modelling tools only provide a direct control of light sources, through the manipulation of parameters ...
    • Biorthogonal Wavelet Surface Reconstruction Using Partial Integrations 

      Ren, Xiaohua; Lyu, Luan; He, Xiaowei; Cao, Wei; Yang, Zhixin; Sheng, Bin; Zhang, Yanci; Wu, Enhua (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      We introduce a new biorthogonal wavelet approach to creating a water-tight surface defined by an implicit function, from a finite set of oriented points. Our approach aims at addressing problems with previous wavelet methods ...