Efficient, Physically Plausible Finite Elements

dc.contributor.authorNesme, Matthieuen_US
dc.contributor.authorPayan, Yohanen_US
dc.contributor.authorFaure, Françoisen_US
dc.contributor.editorJohn Dingliana and Fabio Ganovellien_US
dc.date.accessioned2015-07-19T16:45:23Z
dc.date.available2015-07-19T16:45:23Z
dc.date.issued2005en_US
dc.description.abstractThis paper discusses FEM-based simulations of soft bodies in terms of speed and robustness. To be physically plausible, three fundamental laws must be respected: rotational invariance, Newton's law and Euler's law. We show that precomputed strain-displacement matrices generate nonphysical torques which can lead to visual artifacts. We then derive the fastest FEM-based method meeting our criteria of plausibility and robustness and discuss their limitations.en_US
dc.description.sectionheadersSimulation and Modellingen_US
dc.description.seriesinformationEG Short Presentationsen_US
dc.identifier.doi10.2312/egs.20051028en_US
dc.identifier.pages77-80en_US
dc.identifier.urihttps://doi.org/10.2312/egs.20051028en_US
dc.publisherThe Eurographics Associationen_US
dc.titleEfficient, Physically Plausible Finite Elementsen_US
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