TWO DISPLAY ALGORITHMS FOR OCTTREES

dc.contributor.authorOliver, M.A.en_US
dc.contributor.editorK. BO and H.A. TUCKERen_US
dc.date.accessioned2015-09-29T08:29:15Z
dc.date.available2015-09-29T08:29:15Z
dc.date.issued1984en_US
dc.description.abstractThis paper deals with the problem of the fast display of a three dimensional object that is represented by an Octtree with the Octtree encoded as a simple linear structure without pointers. Two algorithms are described: the first allows a plane section through an Octtree image to be displayed and the second is for the orthographic projection of an Octtree. In the latter algorithm only trivial modifications are needed in order to depth cue. In both algorithms the display image is generated in the form of a quadtree.en_US
dc.description.seriesinformationEurographics Conference Proceedingsen_US
dc.identifier.doi10.2312/eg.19841019en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttps://doi.org/10.2312/eg.19841019en_US
dc.publisherThe Eurographics Associationen_US
dc.titleTWO DISPLAY ALGORITHMS FOR OCTTREESen_US
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