WebScylla: A 3D Web Application to Visualise the Colonisation of an Artificial Reef

dc.contributor.authorFrancis, Benjamin T.en_US
dc.contributor.authorStone, Robert J.en_US
dc.contributor.editorDieter W. Fellner and Alexei Sourin and Johannes Behr and Krzysztof Walczaken_US
dc.date.accessioned2016-02-16T10:02:33Z
dc.date.available2016-02-16T10:02:33Z
dc.date.issued2009en_US
dc.description.abstractScylla is Europe's first artificial reef and was created by the scuttling of a former Royal Navy frigate off the UK coast in Cornwall. As well as being a popular attraction for divers, the colonisation of the reef is of great interest to marine biologists. A recent research programme undertaken by the University of Birmingham in conjunction with the National Marine Aquarium (NMA) has delivered an interactive 3D model of the Scylla. The aim of this program is to promote a greater educational and scientific understanding of the fragility of marine ecosystems. In its current form, the Virtual Scylla exists as a "kiosk"based exhibit, resulting in only limited handson access by visitors to the NMA. eXtensible 3D (X3D) is a royaltyfree standard which makes it possible to deliver interactive 3D content over the World Wide Web. X3D has previously been used for scientific visualisation in many academic fields. The WebScylla project aims to create an X3D version of the Virtual Scylla which can be delivered over the Web for use as an extensible scientific and educational tool. A web application framework following the ModelViewController (MVC) design pattern is used to rapidly develop a 3D web application to visualise colonisation data relating the Scylla reef which is stored in a relational database. AJAX techniques are used to create a highly interactive and responsive user interface to this application using a hybrid of XHTML and X3D components. It is concluded that MVC frameworks can be a powerful tool for the rapid development of 3D web applications and are particularly suited to datacentric applications. Problems encountered and lessons learned include issues in developing effective user interfaces for visualisation tools using interactive computer graphics and a discussion of some limitations of existing X3D implementations.en_US
dc.description.sectionheaders3D Web Applicationsen_US
dc.description.seriesinformationInternational Conference on 3D Web Technologyen_US
dc.identifier.doi10.1145/1559764.1559791en_US
dc.identifier.isbn978-1-60558-432-4en_US
dc.identifier.pages167-176en_US
dc.identifier.urihttps://doi.org/10.1145/1559764.1559791en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCR Categoriesen_US
dc.subjectH3.5 [Online Information Services]en_US
dc.subjectWebbased servicesen_US
dc.titleWebScylla: A 3D Web Application to Visualise the Colonisation of an Artificial Reefen_US
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