Video Visualization for Snooker Skill Training
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Date
2010
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association and Blackwell Publishing Ltd.
Abstract
We present a feasibility study on using video visualization to aid snooker skill training. By involving the coaches and players in the loop of intelligent reasoning, our approach addresses the difficulties of automated semantic reasoning, while benefiting from mature video processing techniques. This work was conducted in conjunction with a snooker club and a sports scientist. In particular, we utilized the principal design of the VideoPerpetuoGram (VPG) to convey spatiotemporal information to the viewers through static visualization, removing the burden of repeated video viewing. We extended the VPG design to accommodate the need for depicting multiple video streams and respective temporal attribute fields, including silhouette extrusion, spatial attributes, and non-spatial attributes. Our results and evaluation have shown that video visualization can provide snooker coaching with visually quantifiable and comparable summary records, and is thus a cost-effective means for assessing skill levels and monitoring progress objectively and consistently.
Description
@article{:10.1111/j.1467-8659.2009.01670.x,
journal = {Computer Graphics Forum},
title = {{Video Visualization for Snooker Skill Training}},
author = {Höferlin, Markus and Grundy, Edward and Borgo, Rita and Weiskopf, Daniel and Chen, Min and Griffiths, Iwan W. and Griffiths, W.},
year = {2010},
publisher = {The Eurographics Association and Blackwell Publishing Ltd.},
ISSN = {1467-8659},
DOI = {/10.1111/j.1467-8659.2009.01670.x}
}