Geometric Data Structures for Computer Graphics

dc.contributor.authorZachmann, Gabrielen_US
dc.contributor.authorLangetepe, Elmaren_US
dc.date.accessioned2015-11-12T07:17:46Z
dc.date.available2015-11-12T07:17:46Z
dc.date.issued2002en_US
dc.description.abstractThis tutorial aims at presenting a wide range of geometric data structures, algorithms and techniques from computational geometry to computer graphics practitioners. To achieve this goal we introduce several data structures, discuss their complexity, point out construction schemes and the corresponding performance and present standard applications in two and three dimensions.en_US
dc.description.seriesinformationEurographics 2002 - Tutorialsen_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttps://doi.org/10.2312/egt.20021064en_US
dc.publisherEurographics Associationen_US
dc.titleGeometric Data Structures for Computer Graphicsen_US
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