A Model-Based Approach to Image Relighting with a Potential for Real-Time Implementation

dc.contributor.authorMadsen, Claus B.en_US
dc.contributor.authorLaursen, Runeen_US
dc.contributor.editorMike Chantleren_US
dc.date.accessioned2016-02-11T13:30:56Z
dc.date.available2016-02-11T13:30:56Z
dc.date.issued2005en_US
dc.description.abstractImage relighting is a very unique special visual effect which promises to have many important practical applications. Image relighting is essentially the process of, given one or more images of some scene, computing what that scene would look like under some other (arbitrary) lighting conditions, e.g., changing positions and colors of light sources. Image relighting can for example be used for interior light design. This paper describes an approach to image relighting which can be implemented to run in real-time by utilizing graphics hardware, as opposed to other state-of-the-art approaches which at best run at a few frames per second.en_US
dc.description.sectionheadersRenderingen_US
dc.description.seriesinformationVision, Video, and Graphics (2005)en_US
dc.identifier.doi10.2312/vvg.20051032en_US
dc.identifier.isbn3-905673-57-6en_US
dc.identifier.pages237-243en_US
dc.identifier.urihttps://doi.org/10.2312/vvg.20051032en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.4 [Computer Graphics]en_US
dc.subjectThree Dimensional Graphics and Realismen_US
dc.titleA Model-Based Approach to Image Relighting with a Potential for Real-Time Implementationen_US
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