Dynamic Cutting Simulation Using Elastic Snapping for Mesh Quality Optimization

dc.contributor.authorZeng, Z.en_US
dc.contributor.authorCourtecuisse, H.en_US
dc.contributor.editorWimmer, Michaelen_US
dc.contributor.editorAlliez, Pierreen_US
dc.contributor.editorWestermann, Rüdigeren_US
dc.date.accessioned2025-11-07T08:32:44Z
dc.date.available2025-11-07T08:32:44Z
dc.date.issued2025
dc.description.abstractIn this manuscript, we present a novel cutting method that involves using a vertex-snapping strategy to fit the boundary surface onto the cutting path while avoiding generating new elements. We employ a point cloud with polynomial fitting to generate the cutting path, allowing for operation with unscheduled cuts and potential perturbations. Efficient geometry operations are developed to handle topological changes during progressive cutting. While it is challenging to optimize the mesh quality and accurately align the cut surface with the cutting path, we propose an innovative strategy that converts this geometric problem into a quasi-static elastic problem. This involves solving a constrained elastic problem within an auxiliary simulation, where the system optimizes the mesh quality when reaching equilibrium. Furthermore, we propose modifications to a GPU-based matrix-free solver, enabling efficient updates of the precomputed data stored in the GPU memory and thus ensuring real-time performance.en_US
dc.description.number6
dc.description.sectionheadersOriginal Article
dc.description.seriesinformationComputer Graphics Forum
dc.description.volume44
dc.identifier.doi10.1111/cgf.70005
dc.identifier.issn1467-8659
dc.identifier.pages5 pages
dc.identifier.urihttps://doi.org/10.1111/cgf.70005
dc.identifier.urihttps://diglib.eg.org/handle/10.1111/cgf70005
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectcutting simulation
dc.subjectGPU-based parallelization
dc.subjectphysics-based animation
dc.subjectreal-time finite element simulation
dc.subjectComputing methodologies → Physical simulation
dc.subjectMassively parallel and high-performance simulations
dc.subjectReal-time simulation
dc.titleDynamic Cutting Simulation Using Elastic Snapping for Mesh Quality Optimizationen_US
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