3D Curve Development with Crossing and Twisting from 2D Drawings

dc.contributor.authorSetiadi, Aurick Daniel Franciskusen_US
dc.contributor.authorLean, Jeng Wen Joshuaen_US
dc.contributor.authorKao, Hao-Cheen_US
dc.contributor.authorHung, Shih-Hsuanen_US
dc.contributor.editorChristie, Marcen_US
dc.contributor.editorHan, Ping-Hsuanen_US
dc.contributor.editorLin, Shih-Syunen_US
dc.contributor.editorPietroni, Nicoen_US
dc.contributor.editorSchneider, Teseoen_US
dc.contributor.editorTsai, Hsin-Rueyen_US
dc.contributor.editorWang, Yu-Shuenen_US
dc.contributor.editorZhang, Eugeneen_US
dc.date.accessioned2025-10-07T06:05:16Z
dc.date.available2025-10-07T06:05:16Z
dc.date.issued2025
dc.description.abstractDesigning 3D curves with specified crossings and twistings often requires tedious view adjustments. We present a 3D curve development from 2D drawing with controlled crossings and twistings. We introduce a two-strand 2D diagram that lets users sketch with explicit crossing and twisting assignments. The system extracts feature points from the 2D diagram and uses them as 3D control points. It assigns the heights and over/under relationships of the control points via an optimization and then generates twisted 3D curves using B-splines. An interactive interface links the 2D diagram to the evolving 3D curves, enabling real-time iteration. We validate our method on diverse sketches, compare it with traditional 3D curve construction, and demonstrate its utility for elastic wire art via physics-based animation.en_US
dc.description.sectionheadersPosters and Demos
dc.description.seriesinformationPacific Graphics Conference Papers, Posters, and Demos
dc.identifier.doi10.2312/pg.20251306
dc.identifier.isbn978-3-03868-295-0
dc.identifier.pages2 pages
dc.identifier.urihttps://doi.org/10.2312/pg.20251306
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/pg20251306
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts: Computing methodologies → Shape modeling; Graphics systems and interfaces
dc.subjectComputing methodologies → Shape modeling
dc.subjectGraphics systems and interfaces
dc.title3D Curve Development with Crossing and Twisting from 2D Drawingsen_US
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