Reflective Shadow Map Clustering for Real-Time Global Illumination

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Date
2012
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Volume Title
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The Eurographics Association
Abstract
We present a method for real-time clustering of VPLs obtained from Reflective Shadow Maps (RSM). The clusters are treated as area light sources and used to approximate indirect illumination. The spatial extent of a cluster is used to deduce the shape and size of the respective area light source. Our method is fully GPU-based and avoids flickering by temporally coherent reinitialization of the clustering. It also incorporates importance sampling for view-dependent clustering. We show visually indistinguishable results of indirect illumination with only a fraction of secondary light sources.
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@inproceedings{
:10.2312/conf/EG2012/short/009-012
, booktitle = {
Eurographics 2012 - Short Papers
}, editor = {
Carlos Andujar and Enrico Puppo
}, title = {{
Reflective Shadow Map Clustering for Real-Time Global Illumination
}}, author = {
Prutkin, Roman
and
Kaplanyan, Anton
and
Dachsbacher, Carsten
}, year = {
2012
}, publisher = {
The Eurographics Association
}, ISSN = {
1017-4656
}, ISBN = {}, DOI = {
/10.2312/conf/EG2012/short/009-012
} }
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