Efficient Bounds for Point-Based Animations

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Date
2007
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
We introduce a new and efficient approach for collision detection in point-based animations, based on the fast computation of tight surface bounds. Our approach is able to tightly bound a high-resolution surface with a cost linear in the number of simulation nodes, which is typically small. We extend concepts about bounds of convex sets to the point-based deformation setting, and we introduce an efficient algorithm for finding extrema of these convex sets. We can compute surface bounds orders of magnitude faster and/or tighter than with previous methods.
Description

        
@inproceedings{
:10.2312/SPBG/SPBG07/057-064
, booktitle = {
Eurographics Symposium on Point-Based Graphics
}, editor = {
M. Botsch and R. Pajarola and B. Chen and M. Zwicker
}, title = {{
Efficient Bounds for Point-Based Animations
}}, author = {
Steinemann, Denis
and
Otaduy, Miguel A.
and
Gross, Markus
}, year = {
2007
}, publisher = {
The Eurographics Association
}, ISSN = {
1811-7813
}, ISBN = {
978-3-905673-51-7
}, DOI = {
/10.2312/SPBG/SPBG07/057-064
} }
Citation