Physics-Based Inverse Rendering using Combined Implicit and Explicit Geometries

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Date
2022
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association and John Wiley & Sons Ltd.
Abstract
Mathematically representing the shape of an object is a key ingredient for solving inverse rendering problems. Explicit representations like meshes are efficient to render in a differentiable fashion but have difficulties handling topology changes. Implicit representations like signed-distance functions, on the other hand, offer better support of topology changes but are much more difficult to use for physics-based differentiable rendering. We introduce a new physics-based inverse rendering pipeline that uses both implicit and explicit representations. Our technique enjoys the benefit of both representations by supporting both topology changes and differentiable rendering of complex effects such as environmental illumination, soft shadows, and interreflection. We demonstrate the effectiveness of our technique using several synthetic and real examples.
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@article{
10.1111:cgf.14592
, journal = {Computer Graphics Forum}, title = {{
Physics-Based Inverse Rendering using Combined Implicit and Explicit Geometries
}}, author = {
Cai, Guangyan
and
Yan, Kai
and
Dong, Zhao
and
Gkioulekas, Ioannis
and
Zhao, Shuang
}, year = {
2022
}, publisher = {
The Eurographics Association and John Wiley & Sons Ltd.
}, ISSN = {
1467-8659
}, DOI = {
10.1111/cgf.14592
} }
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