COMPUTER GRAPHICS OPTIQUE Optical Superposition of Projected Computer Graphics

dc.contributor.authorMajumder, Aditien_US
dc.contributor.authorGregWelch,en_US
dc.contributor.editorB. Froehlich and J. Deisinger and H.-J. Bullingeren_US
dc.date.accessioned2014-01-27T09:38:58Z
dc.date.available2014-01-27T09:38:58Z
dc.date.issued2001en_US
dc.description.abstractWe present some ideas and demonstrations for a hybrid projectorbased rendering and display technique we call Computer Graphics Optique. Instead of partially overlapping projected images to achieve a wide-area display, we completely overlap projected images on top of each other to achieve the addition of light and color in an optical composition buffer. The idea is to use the optical composition to replace some analytical computation, to increase rendering speed, gain flexibility, intensity range, and intensity resolution. Where projector-based displays are appropriate, potential uses include the optical realization of certain effects normally requiring a digital accumulation buffer, the optical composition of heterogeneous lighting techniques, and the ability to use heterogeneous graphics engines, in parallel. In addition one can make use of the optical projector control of focus augmented with the optical superposition to achieve effects that are otherwise computationally expensive. We believe that this technique offers the possibility of a new paradigm for combined rendering and projector-based display.en_US
dc.description.seriesinformationEurographics Workshop on Virtual Environmentsen_US
dc.identifier.isbn3211836713en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttps://doi.org/10.2312/EGVE/EGVE01/209-218en_US
dc.publisherThe Eurographics Associationen_US
dc.titleCOMPUTER GRAPHICS OPTIQUE Optical Superposition of Projected Computer Graphicsen_US
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