Undoing Subpixel Rendering for Better Screenshots

dc.contributor.authorLoviscach, J.en_US
dc.contributor.editorAnders Hast and Ivan Violaen_US
dc.date.accessioned2015-07-08T13:37:48Z
dc.date.available2015-07-08T13:37:48Z
dc.date.issued2010en_US
dc.description.abstractSubpixel rendering employs the spatial layout of the red, green, and blue slices of a single square pixel on a screen to enhance the horizontal resolution. This method has become the de-facto standard for displaying text. Printed screenshots and screen magnifier software, however, reveal color seams. This is particularly vexing when screenshots are to be printed in color at a larger-than-normal scale, for instance in a tutorial article in a computing magazine. Hence, this work introduces a method for automatic correction.en_US
dc.description.sectionheadersPostersen_US
dc.description.seriesinformationEurographics 2010 - Postersen_US
dc.identifier.doi10.2312/egp.20101022en_US
dc.identifier.urihttps://doi.org/10.2312/egp.20101022en_US
dc.publisherThe Eurographics Associationen_US
dc.titleUndoing Subpixel Rendering for Better Screenshotsen_US
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