Hardware Support for Non-photorealistic Rendering

dc.contributor.authorRaskar, Rameshen_US
dc.contributor.editorKurt Akeley and Ulrich Neumannen_US
dc.date.accessioned2013-10-28T09:58:48Z
dc.date.available2013-10-28T09:58:48Z
dc.date.issued2001en_US
dc.description.abstractSpecial features such as ridges, valleys and silhouettes, of a polygonal scene are usually displayed by explicitly identifying and then rendering 'edges' for the corresponding geometry. The candidate edges are identified using the connectivity information, which requires preprocessing of the data. We present a nonobvious but surprisingly simple to implement technique to render such features without connectivity information or preprocessing. At the hardware level, based only on the vertices of a given flat polygon, we introduce new polygons, with appropriate color, shape and orientation, so that they eventually appear as special features.en_US
dc.description.seriesinformationEurographics/SIGGRAPH Graphics Hardware Workshop 2001en_US
dc.identifier.isbn158113407Xen_US
dc.identifier.issn1727-3471en_US
dc.identifier.urihttps://doi.org/10.2312/EGGH/EGGH01/041-046en_US
dc.publisherThe Eurographics Associationen_US
dc.titleHardware Support for Non-photorealistic Renderingen_US
Files