The Development of PHEX, a 3D Graphics Extension to X11

dc.contributor.authorClifford Jr., William H.en_US
dc.contributor.authorMcConnell, John I.en_US
dc.contributor.authorSaltz, Jeffrey S.en_US
dc.date.accessioned2015-10-05T07:55:46Z
dc.date.available2015-10-05T07:55:46Z
dc.date.issued1988en_US
dc.description.abstractToday, many computer applications require both 3 dimensional (3D) graphics and window management. The new ISO PHIGS [1] and GKS-3D [2] standards define functional interfaces for applications needing 3D graphics but do not provide control over windows. The X Windowing System (tm), Version 11 [3], is a de facto standard that provides control over windows but has limited 2D graphics capabilities. A consortium of organizations under the auspices of MIT has developed X3D PEX [4], an extension to the X11 standard, that supports PHIGS and GKS3D. The goal of PEX is to provide the best of both worlds: a high performance foundation for PHIGS and GKS-3D within the heterogeneous, distributed, X11 windowing environment. The underlying concept in PEX is that every X11 window has the capability to be a PHIGS or GKS-3D workstation.en_US
dc.description.seriesinformationEG 1988-Technical Papersen_US
dc.identifier.doi10.2312/egtp.19881002en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttps://doi.org/10.2312/egtp.19881002en_US
dc.publisherEurographics Associationen_US
dc.titleThe Development of PHEX, a 3D Graphics Extension to X11en_US
Files