Strain Based Dynamics

dc.contributor.authorMüller, Matthiasen_US
dc.contributor.authorChentanez, Nuttapongen_US
dc.contributor.authorKim, Tae-Yongen_US
dc.contributor.authorMacklin, Milesen_US
dc.contributor.editorVladlen Koltun and Eftychios Sifakisen_US
dc.date.accessioned2014-12-16T07:34:23Z
dc.date.available2014-12-16T07:34:23Z
dc.date.issued2014en_US
dc.description.abstractWe propose a new set of constraints within the Position Based Dynamics (PBD) framework that allow the control of strain in directions that are independent of the edge directions of the simulation mesh. Instead of constraining distances between points, we constrain the entries of the Green - St Venant strain tensor. Varying the stiffness values corresponding to the individual strain coefficients lets us simulate anisotropic behavior. By working with Green's rotation-independent, non-linear strain tensor directly we do not have to perform a polar decomposition of the deformation gradient as in most strain limiting approaches. In addition, we propose a modification of the constraints corresponding to the diagonal entries of the strain tensor such that they can be solved in a single step and a modification of the constraints corresponding to the off-diagonal entries to decouple stretch from shear resistance. By formulating the constraints within the PBD framework, they can be used not only for strain limiting but to perform the actual simulation of the deformable object whereas traditional strain limiting methods have to be paired with a separate simulation method.en_US
dc.description.seriesinformationEurographics/ ACM SIGGRAPH Symposium on Computer Animationen_US
dc.identifier.isbn978-3-905674-61-3en_US
dc.identifier.issn1727-5288en_US
dc.identifier.urihttps://doi.org/10.2312/sca.20141133en_US
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/sca.20141133.149-157
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.5 [Computer Graphics]en_US
dc.subjectComputational Geometry and Object Modelingen_US
dc.subjectPhysically Based Modelingen_US
dc.subjectI.3.7 [Computer Graphics]en_US
dc.subjectThree Dimensional Graphics and Realismen_US
dc.subjectAnimation and Virtual Realityen_US
dc.titleStrain Based Dynamicsen_US
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