Simulation of High-Resolution Granular Media

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Date
2009
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Granular materials enjoy vivid motion phenomena that make them highly visually attractive. However, simulating each and every physical grain imposes an extremely high computational cost, due to the stringent resolution requirements. In this paper, we introduce a method for simulating granular media that achieves high visual resolution and high mechanical fidelity at a lower computational cost than earlier methods. Our method is based on a novel spatial decomposition of the computation of internal and external forces. The method is also highly parallelizable and configurable, allowing the artist to simulate a large range of granular materials.
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@inproceedings{
:10.2312/LocalChapterEvents/CEIG/CEIG09/011-018
, booktitle = {
CEIG 09 - Congreso Espanol de Informatica Grafica
}, editor = {
Carlos Andujar and Javier Lluch
}, title = {{
Simulation of High-Resolution Granular Media
}}, author = {
Alduan, Iván
and
Tena, Ángel
and
Otaduy, Miguel A.
}, year = {
2009
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-905673-72-2
}, DOI = {
/10.2312/LocalChapterEvents/CEIG/CEIG09/011-018
} }
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