Playing with Knowledge: Leveraging Visualization Games for Data Validation and Inspiration

dc.contributor.authorBecker, Franziskaen_US
dc.contributor.authorWarnking, Rene Pascalen_US
dc.contributor.authorBlascheck, Tanjaen_US
dc.contributor.editorStoiber,Christinaen_US
dc.contributor.editorBoucher,Magdalenaen_US
dc.contributor.editorKeck,Mandyen_US
dc.contributor.editorAmabili,Lorenzoen_US
dc.contributor.editorRaidou,Renata G.en_US
dc.contributor.editorFilipov,Velitchkoen_US
dc.contributor.editorOliveira,Victoren_US
dc.contributor.editorSchetinger,Victoren_US
dc.contributor.editorAigner,Wolfgangen_US
dc.date.accessioned2025-05-26T07:17:31Z
dc.date.available2025-05-26T07:17:31Z
dc.date.issued2025
dc.description.abstractWe present an approach to use visualization games for data validation and inspiration in a collaborative coding context. As part of an interactive coding system that lets coders create a tag hierarchy and tag data items, we designed multiple games that support validating that data and exploring it in a novel way. Each game has mechanics inspired by existing games and incorporates visualization and externalization to varying degrees. By playing these games, coders randomly sample the data space to pinpoint problems and find inspiration, like discovering gaps in the data or contemplating novel item-tag combinations. Game results are automatically tracked to let coders analyze their performance and find out in which cases they tend to make mistakes. Coders can also create objection notes at the end of a game to externalize insights which are accessible in other parts of the system. For example, if a coder is convinced that an item should not have a specific tag they were shown in a game, they can create an objection about this issue that all system users can see. Our games can be played with different datasets at https://arielmant0.github.io/collacode/?tab=games.en_US
dc.description.sectionheadersPapers
dc.description.seriesinformationEuroVis Workshop on Visualization Play, Games, and Activities
dc.identifier.doi10.2312/visgames.20251166
dc.identifier.isbn978-3-03868-290-5
dc.identifier.pages6 pages
dc.identifier.urihttps://doi.org/10.2312/visgames.20251166
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/visgames20251166
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts: Human-centered computing → Visualization; Applied computing → Computer games
dc.subjectHuman centered computing → Visualization
dc.subjectApplied computing → Computer games
dc.titlePlaying with Knowledge: Leveraging Visualization Games for Data Validation and Inspirationen_US
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