Modeling Polyhedral Meshes with Affine Maps

dc.contributor.authorVaxman, Amiren_US
dc.contributor.editorEitan Grinspun and Niloy Mitraen_US
dc.date.accessioned2015-02-28T07:44:08Z
dc.date.available2015-02-28T07:44:08Z
dc.date.issued2012en_US
dc.description.abstractWe offer a framework for editing and modeling of planar meshes, focusing on planar quad, and hexagonaldominant meshes, which are held in high demand in the field of architectural design. Our framework manipulates these meshes by affine maps that are assigned per-face, and which naturally ensure the planarity of these faces throughout the process, resulting in a linear subspace of compatible planar deformations for any given mesh. Our modeling metaphors include classical handle-based editing, mesh interpolation, and shape-space exploration, all of which allow for an intuitive way to produce new polyhedral and near-polyhedral meshes by editing.en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume31
dc.identifier.doi10.1111/j.1467-8659.2012.03170.x
dc.identifier.issn1467-8659en_US
dc.identifier.urihttps://doi.org/10.1111/j.1467-8659.2012.03170.xen_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltd.en_US
dc.subjectI.3.5 [Computer Graphics]en_US
dc.subjectPicture/Computational Geometry and Object Modelingen_US
dc.subjectShape modelingen_US
dc.subjectShape editing Shape spaceen_US
dc.subjectPQ/PHex meshesen_US
dc.subjectdesign explorationen_US
dc.titleModeling Polyhedral Meshes with Affine Mapsen_US
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