Online Reconstruction of Textured Triangle Meshes from Aerial Images

dc.contributor.authorVierjahn, Tomen_US
dc.contributor.authorRoters, Janen_US
dc.contributor.authorMoser, Manuelen_US
dc.contributor.authorHinrichs, Klausen_US
dc.contributor.authorMostafawy, Sinaen_US
dc.contributor.editorVincent Tourre and Gonzalo Besuievskyen_US
dc.date.accessioned2014-01-27T16:58:56Z
dc.date.available2014-01-27T16:58:56Z
dc.date.issued2013en_US
dc.description.abstractIn this paper we present and evaluate a new online reconstruction algorithm to create a textured triangle mesh from a set of aerial images via an unorganized point cloud. Both the point cloud and the mesh are iteratively refined while allowing new aerial images to be added at any time during reconstruction. Texture coordinates are learnt to instantly visualize an initially rough approximation that gets refined as more data becomes available. The new algorithm improves upon other systems that require the complete data to be acquired beforehand, and that apply offline, non-iterative reconstruction and processing. Thus, our algorithm is perfectly suited for time-critical applications, e. g., strategical visualization platforms for disaster and emergency response.en_US
dc.description.seriesinformationEurographics Workshop on Urban Data Modelling and Visualisationen_US
dc.identifier.isbn978-3-905674-46-0en_US
dc.identifier.issn2307-8251en_US
dc.identifier.urihttps://doi.org/10.2312/UDMV/UDMV13/001-004en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.2.10 [Artificial Intelligence]en_US
dc.subjectVision and Scene Understandingen_US
dc.subjectTextureen_US
dc.subjectI.3.5 [Computer Graphics]en_US
dc.subjectComputational Geometry and Object Modelingen_US
dc.subjectGeometric algorithmsen_US
dc.subjectlanguagesen_US
dc.subjectand systemsen_US
dc.subjectI.3.7 [Computer Graphics]en_US
dc.subjectThree Dimensional Graphics and Realismen_US
dc.subjectColoren_US
dc.subjectshadingen_US
dc.subjectshadowingen_US
dc.subjectand textureen_US
dc.titleOnline Reconstruction of Textured Triangle Meshes from Aerial Imagesen_US
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