3D GIS Based on WebGL for the Management of Underground Utilities

dc.contributor.authorJurado, Juan Manuelen_US
dc.contributor.authorOrtega, Lidiaen_US
dc.contributor.authorFeito, Francisco R.en_US
dc.contributor.editorFco. Javier Melero and Nuria Pelechanoen_US
dc.date.accessioned2017-06-26T16:32:49Z
dc.date.available2017-06-26T16:32:49Z
dc.date.issued2017
dc.description.abstractThis work summarizes a web application related to a research project about underground infrastructures. The aim is to visualize, analyse and manage all underground layers inside 3D urban environments. This is possible using WebGL to develop a web application which may be used from mobile devices. The study of terrain relief to calculate the depth of these infrestructures, the conversion of 2D data to 3D models, the definition of a spatial database and the use of virtual reality to visualize the resulting 3D scene make of this application a useful tool for utility companies dealing with underground infrastructures.en_US
dc.description.sectionheadersApplications II
dc.description.seriesinformationSpanish Computer Graphics Conference (CEIG)
dc.identifier.doi10.2312/ceig.20171209
dc.identifier.isbn978-3-03868-046-8
dc.identifier.issn-
dc.identifier.pages61-64
dc.identifier.urihttps://doi.org/10.2312/ceig.20171209
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/ceig20171209
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS)
dc.subjectI.3.8 [Computer Graphics]
dc.subjectApplications
dc.title3D GIS Based on WebGL for the Management of Underground Utilitiesen_US
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