Real-time 3D Deformations by Means of Compactly Supported Radial Basis Functions

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Date
2002
Journal Title
Journal ISSN
Volume Title
Publisher
Eurographics Association
Abstract
We present an approach to real-time animation of deformable objects. Optimization of algorithms using compactly supported radial basis functions (CSRBF) allows us to generate deformations performed fast enough for such real-time applications as computer games. The algorithm described in detail in this paper uses space mapping technique. Smooth local deformations of animation objects can be defined by only a moderate number of control vectors and locality of deformations can be defined by radius of support. We also present examples of animations and speed benchmarks.
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@inproceedings{
:10.2312/egs.20021008
, booktitle = {
Eurographics 2002 - Short Presentations
}, editor = {}, title = {{
Real-time 3D Deformations by Means of Compactly Supported Radial Basis Functions
}}, author = {
Kojekine, Nikita
and
Savchenko, Vladimir
and
Senin, Mikhail
and
Hagiwara, Ichiro
}, year = {
2002
}, publisher = {
Eurographics Association
}, ISSN = {
1017-4656
}, ISBN = {}, DOI = {
/10.2312/egs.20021008
} }
Citation