Using Simulated Real-world Terrain in VR to Study Outdoor AR Topographic Map Interfaces

dc.contributor.authorFuruya, Hiroshien_US
dc.contributor.authorChoudhary, Zubinen_US
dc.contributor.authorDeGuzman, Jasmine Joyceen_US
dc.contributor.authorGottsacker, Matten_US
dc.contributor.authorBruder, Gerden_US
dc.contributor.authorWelch, Gregen_US
dc.contributor.editorHasegawa, Shoichien_US
dc.contributor.editorSakata, Nobuchikaen_US
dc.contributor.editorSundstedt, Veronicaen_US
dc.date.accessioned2024-11-29T06:43:40Z
dc.date.available2024-11-29T06:43:40Z
dc.date.issued2024
dc.description.abstractAugmented reality (AR) technology enables advanced integration of spatial information useful in a variety of important domains, including for reading topographic maps in the field. It is also important to understand how this technology may potentially affect spatial learning ability. In this paper, we demonstrate the use of virtual reality (VR) to conduct a human-subject study investigating the impacts of different simulated AR topographic map interface designs on spatial learning outcomes. Our results show that interfaces that encourage engagement with the interface instead of with the map and the environment result in fast task completion times but poor spatial learning. We also found participant preference for a novel interface design that assists users with map orientation without explicitly guiding the user through the task.en_US
dc.description.sectionheadersNavigation and VRUI
dc.description.seriesinformationICAT-EGVE 2024 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments
dc.identifier.doi10.2312/egve.20241375
dc.identifier.isbn978-3-03868-245-5
dc.identifier.issn1727-530X
dc.identifier.pages10 pages
dc.identifier.urihttps://doi.org/10.2312/egve.20241375
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/egve20241375
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts: Human-centered computing → User studies; Virtual reality
dc.subjectHuman centered computing → User studies
dc.subjectVirtual reality
dc.titleUsing Simulated Real-world Terrain in VR to Study Outdoor AR Topographic Map Interfacesen_US
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