Reposing and Retargeting Unrigged Characters with Intrinsic-extrinsic Transfer

dc.contributor.authorMusoni, Pietroen_US
dc.contributor.authorMarin, Riccardoen_US
dc.contributor.authorMelzi, Simoneen_US
dc.contributor.authorCastellani, Umbertoen_US
dc.contributor.editorFrosini, Patrizio and Giorgi, Daniela and Melzi, Simone and Rodolà, Emanueleen_US
dc.date.accessioned2021-10-25T11:53:37Z
dc.date.available2021-10-25T11:53:37Z
dc.date.issued2021
dc.description.abstractIn the 3D digital world, deformations and animations of shapes are fundamental topics for several applications. The entertainment industry, virtual and augmented reality, human-robot interactions are just some examples that pay attention to animation processes and related tools. In these contexts, researchers from several communities desire to govern deformations and animations of 3D geometries. This task is generally very complicated because it requires several skills covering different kinds of knowledge. For this reason, we propose a ready-to-use procedure to transfer a given animation from a source shape to a target shape that shares the same global structure. Our method proposes highly geometrical transferring, reposing, and retargeting, providing high-quality and efficient transfer, as shown in the qualitative evaluation that we report in the experimental section. The animation transfer we provide will potentially impact different scenarios, such as data augmentation for learning-based procedures or virtual avatar generation for orthopedic rehabilitation and social applications.en_US
dc.description.sectionheadersGeometry
dc.description.seriesinformationSmart Tools and Apps for Graphics - Eurographics Italian Chapter Conference
dc.identifier.doi10.2312/stag.20211471
dc.identifier.isbn978-3-03868-165-6
dc.identifier.issn2617-4855
dc.identifier.pages21-30
dc.identifier.urihttps://doi.org/10.2312/stag.20211471
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/stag20211471
dc.publisherThe Eurographics Associationen_US
dc.subjectComputing methodologies
dc.subjectAnimation
dc.subjectShape analysis
dc.subjectTheory of computation
dc.subjectComputational geometry
dc.titleReposing and Retargeting Unrigged Characters with Intrinsic-extrinsic Transferen_US
Files
Original bundle
Now showing 1 - 1 of 1
No Thumbnail Available
Name:
021-030.pdf
Size:
4.44 MB
Format:
Adobe Portable Document Format