A Unified Topological-Physical Model for Adaptive Refinement

dc.contributor.authorFléchon, Elsaen_US
dc.contributor.authorZara, Florenceen_US
dc.contributor.authorDamiand, Guillaumeen_US
dc.contributor.authorJaillet, Fabriceen_US
dc.contributor.editorJan Bender and Christian Duriez and Fabrice Jaillet and Gabriel Zachmannen_US
dc.date.accessioned2014-12-16T07:27:43Z
dc.date.available2014-12-16T07:27:43Z
dc.date.issued2014en_US
dc.description.abstractIn Computer Graphics, physically-based simulation of deformable objects is a current challenge, and many efficient models have been developed to reach real-time performance. However, these models are often limited when complex interactions involving topological modifications are required. To overcome this, the key issue is to manage concurrently, and at minimal cost, both the topology and physical properties. Thus, this paper presents a unified topological-physical model for soft body simulation. The complete embedding of physical and topological models will facilitate operations like piercing, fracture or cutting, as well as adaptive refinement. Indeed, the difficulty is to treat topological changes during the simulation, requiring combined geometric and physics considerations. Rigorous topological operations guarantee the validity of the mesh, while direct access to the adjacent and incident relations will ease the update of physical properties of new elements created during these operations. These features are illustrated on an embedded mass-spring system undergoing topological modifications performed during simulation. Different levels of subdivision are also presented.en_US
dc.description.seriesinformationWorkshop on Virtual Reality Interaction and Physical Simulationen_US
dc.identifier.isbn978-3-905674-71-2en_US
dc.identifier.urihttps://doi.org/10.2312/vriphys.20141222en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.5 [Computer Graphics]en_US
dc.subjectComputational Geometry and Object Modelingen_US
dc.subjectPhysicallyen_US
dc.subjectbased modelingen_US
dc.subjectI.3.5 [Computer Graphics]en_US
dc.subjectComputational Geometry and Object Modelingen_US
dc.subjectHierarchy and geometric transformationsen_US
dc.titleA Unified Topological-Physical Model for Adaptive Refinementen_US
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