Spelunking: Experiences using the DIVE System on CAVE-like Platforms

dc.contributor.authorSteed, Anthonyen_US
dc.contributor.authorMortensen, Jesperen_US
dc.contributor.authorFrécon, Emmanuelen_US
dc.contributor.editorB. Froehlich and J. Deisinger and H.-J. Bullingeren_US
dc.date.accessioned2014-01-27T09:38:54Z
dc.date.available2014-01-27T09:38:54Z
dc.date.issued2001en_US
dc.description.abstractThe Distributed Interactive Virtual Environment (DIVE) system is a mature toolkit that has been used for prototyping many collaborative virtual environment (CVE) applications [3]. Until recently, support for immersive systems has been limited to custom support for specific installations and the emphasis has been on broad support for desktop interfaces. Recently we have ported DIVE to the CAVElib environment and this paper describes application programming support for immersive users and our experience in using wide-area distributed applications involving immersive projection technologies. The resulting toolkit provides a very flexible system with which to build distributed VE applications involving a variety of platforms and interfaces.en_US
dc.description.seriesinformationEurographics Workshop on Virtual Environmentsen_US
dc.identifier.isbn3211836713en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttps://doi.org/10.2312/EGVE/EGVE01/153-164en_US
dc.publisherThe Eurographics Associationen_US
dc.titleSpelunking: Experiences using the DIVE System on CAVE-like Platformsen_US
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