Interactive Domitilla Catacomb Exploration

dc.contributor.authorScheiblauer, Clausen_US
dc.contributor.authorZimmermann, N.en_US
dc.contributor.authorWimmer, Michaelen_US
dc.contributor.editorKurt Debattista and Cinzia Perlingieri and Denis Pitzalis and Sandro Spinaen_US
dc.date.accessioned2014-01-31T15:27:40Z
dc.date.available2014-01-31T15:27:40Z
dc.date.issued2009en_US
dc.description.abstractIn this paper we present an approach for interactive visualization and manipulation of huge point clouds. Archaeological monuments like the Domitilla Catacomb in Rome lead to data sets surpassing 1 Billion (109) points or 20GB of storage space, which makes standard techniques like mesh conversion or in-core point-based rendering infeasible. Our system uses an out-of-core octree structure and a number of interactive editing tools to enable many archaeological tasks to be carried out on the whole point cloud that would not be possible using traditional methods. We allow fast selection, insertion and deletion of points, and through out-of-core rendering, the frame rate always stays above 20 frames per second on a fast workstation. To the best of our knowledge, this is the first interactive visualization of the complete data set of a large subterranean catacomb, and we show that direct point cloud visualization on the complete data set of a scan campaign is an important tool in archaeological practice.en_US
dc.description.seriesinformationVAST: International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritageen_US
dc.identifier.isbn978-3-905674-18-7en_US
dc.identifier.issn1811-864Xen_US
dc.identifier.urihttps://doi.org/10.2312/VAST/VAST09/065-072en_US
dc.publisherThe Eurographics Associationen_US
dc.titleInteractive Domitilla Catacomb Explorationen_US
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