A Rendering Equation for Specular Transfers and Its Integration into Global Illumination

dc.contributor.authorYu, Yizhouen_US
dc.contributor.authorWu, Hongen_US
dc.date.accessioned2015-02-15T18:05:27Z
dc.date.available2015-02-15T18:05:27Z
dc.date.issued1997en_US
dc.description.abstractIn this paper, we present a rigorous theoretical formulation of the fundamental problem-indirect illumination from area sources via curved ideal specular surfaces. Intensity and area factors are introduced to clarify this problem and to rectify the radiance from these specular surfaces. They take surface geometry, such as Gaussian curvature, into account. Based on this formulation, an algorithm for integrating ideal specular transfers into global illumination is also presented. This algorithm can deal with curved specular reflectors and transmitters. An implementation is described based on wavefront tracing and progressive radiosity. Sample images generated by this method are presented.en_US
dc.description.number3en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume16en_US
dc.identifier.doi10.1111/1467-8659.00165en_US
dc.identifier.issn1467-8659en_US
dc.identifier.pagesC283-C292en_US
dc.identifier.urihttps://doi.org/10.1111/1467-8659.00165en_US
dc.publisherBlackwell Publishers Ltd and the Eurographics Associationen_US
dc.titleA Rendering Equation for Specular Transfers and Its Integration into Global Illuminationen_US
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