Interacting with Simulation Data in an Immersive Environment

dc.contributor.authorKnöpfle, Christianen_US
dc.contributor.editorJ. D. Mulder and R. van Liereen_US
dc.date.accessioned2014-01-27T09:24:59Z
dc.date.available2014-01-27T09:24:59Z
dc.date.issued2000en_US
dc.description.abstractIn today's automotive industry there is an increasing demand for VR technology, because it provides the possibility to switch from cost and time intensiv physical mock up's (PMU) to digital mock up's (DMU). Furthermore the visualization and examination of simulation results is a very important aspect during the whole development cycle. Therefore tools are needed, which enable the users to work with DMU's, as well as simulation data sets in an efficient and intuitive way. In this paper we present the design of a VR user interface for evaluating simulation data sets. The design of the user interface is based on the basic interaction tasks (BIT's), introduced by Foley et. al.. This allows to generalize the results presented herein and to apply them to other domains.en_US
dc.description.seriesinformationEurographics Workshop on Virtual Environmentsen_US
dc.identifier.isbn3-211-83516-4en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttps://doi.org/10.2312/EGVE/EGVE00/157-166en_US
dc.publisherThe Eurographics Associationen_US
dc.titleInteracting with Simulation Data in an Immersive Environmenten_US
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