Design Of A High Performance Volume Visualization System

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Date
1997
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Visualizing three dimensional discrete datasets has been a topic of many research projects and papers in the past decade. We discuss the issues that come up when designing a whole computer system capable of visualizing these datasets in real time. We explain the three way chicken and egg problem and discuss Hewlett- Packard s effort at breaking it with the Voxelator API extensions to OpenGL. We enumerate what a good hardware design should accomplish. We discuss what system issues are important and show how to integrate volume visualization hardware in one of Hewlett-Packard s graphics accelerators, the VISUALIZE-48XP. We show why the Voxelator is an efficient and well designed API by explaining how various existing hardware engines will easily fit into the Voxelator framework.
Description

        
@inproceedings{
10.2312:EGGH/EGGH97/111-119
, booktitle = {
SIGGRAPH/Eurographics Workshop on Graphics Hardware
}, editor = {
A. Kaufmann and W. Strasser and S. Molnar and B.-O. Schneider
}, title = {{
Design Of A High Performance Volume Visualization System
}}, author = {
Lichtenbelt, Barthold
}, year = {
1997
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-3471
}, ISBN = {
0-89791-961-0
}, DOI = {
10.2312/EGGH/EGGH97/111-119
} }
Citation