Real-Time 3D Face Recognition using Line Projection and Mesh Sampling

dc.contributor.authorRodrigues, Marcos A.en_US
dc.contributor.authorRobinson, A.en_US
dc.contributor.editorH. Laga and T. Schreck and A. Ferreira and A. Godil and I. Pratikakis and R. Veltkampen_US
dc.date.accessioned2013-04-25T14:10:24Z
dc.date.available2013-04-25T14:10:24Z
dc.date.issued2011en_US
dc.description.abstractThe main contribution of this paper is to present a novel method for automatic 3D face recognition based on sampling a 3D mesh structure in the presence of noise. A structured light method using line projection is employed where a 3D face is reconstructed from a single 2D shot. The process from image acquisition to recognition is described with focus on its real-time operation. Recognition results are presented and it is demonstrated that it can perform recognition in just over one second per subject in continuous operation mode and thus, suitable for real time operation.en_US
dc.description.sectionheaders3D Recognitionen_US
dc.description.seriesinformationEurographics Workshop on 3D Object Retrievalen_US
dc.identifier.isbn978-3-905674-31-6en_US
dc.identifier.issn1997-0463en_US
dc.identifier.urihttps://doi.org/10.2312/3DOR/3DOR11/009-016en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling-Geometric algorithms, languages, and systemsen_US
dc.titleReal-Time 3D Face Recognition using Line Projection and Mesh Samplingen_US
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