The Visual Computing of Projector-Camera Systems

dc.contributor.authorBimber, Oliveren_US
dc.contributor.authorIwai, Daisukeen_US
dc.contributor.authorWetzstein, Gordonen_US
dc.contributor.authorGrundhöfer, Anselmen_US
dc.contributor.editorDieter Schmalstieg and Jiri Bittneren_US
dc.date.accessioned2015-07-14T12:24:15Z
dc.date.available2015-07-14T12:24:15Z
dc.date.issued2007en_US
dc.description.abstractThis state-of-the-art report focuses on real-time image correction techniques that enable projector-camera systems to display images onto screens that are not optimized for projections, such as geometrically complex, colored and textured surfaces. It reviews hardware accelerated methods like pixel-precise geometric warping, radiometric compensation, multi-focal projection, and the correction of general light modulation effects. Online and offline calibration as well as invisible coding methods are explained. Novel attempts in super-resolution, high dynamic range and high-speed projection are discussed. These techniques open a variety of new applications for projection displays. Some of them will also be presented in this report.en_US
dc.description.sectionheadersST2en_US
dc.description.seriesinformationEurographics 2007 - State of the Art Reportsen_US
dc.identifier.doi10.2312/egst.20071053en_US
dc.identifier.pages23-46en_US
dc.identifier.urihttps://doi.org/10.2312/egst.20071053en_US
dc.publisherThe Eurographics Associationen_US
dc.titleThe Visual Computing of Projector-Camera Systemsen_US
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