Procedural Descriptions of Anisotropic Noisy Textures by Example

dc.contributor.authorGilet, Guillaumeen_US
dc.contributor.authorDischler, Jean-Michelen_US
dc.contributor.authorSoler, Lucen_US
dc.contributor.editorH. P. A. Lensch and S. Seipelen_US
dc.date.accessioned2015-07-09T10:00:47Z
dc.date.available2015-07-09T10:00:47Z
dc.date.issued2010en_US
dc.description.abstractThis short paper introduces a new approach to automate the creation of procedural anisotropic noisy textures by using an example. As for past approaches that allow one to obtain procedural descriptions of stochastic textures, it uses a sum of multi-scale noise functions and a combined spectral / histogram-based approach. The improvement, here, consists in better controlling the spectral domain by using Gabor noise functions. This allows us to extend the range of textures that can be addressed, while bringing a number of advantages compared to classical examplebased texture synthesis: extreme compactness, continuous definition over infinite space, easy extension to solid (even animated solid) textures and straight texture value computation in the fragment shader.This short paper introduces a new approach to automate the creation of procedural anisotropic noisy textures by using an example. As for past approaches that allow one to obtain procedural descriptions of stochastic textures, it uses a sum of multi-scale noise functions and a combined spectral / histogram-based approach. The improvement, here, consists in better controlling the spectral domain by using Gabor noise functions. This allows us to extend the range of textures that can be addressed, while bringing a number of advantages compared to classical examplebased texture synthesis: extreme compactness, continuous definition over infinite space, easy extension to solid (even animated solid) textures and straight texture value computation in the fragment shader.en_US
dc.description.sectionheadersImages, Geometry, and Musicen_US
dc.description.seriesinformationEurographics 2010 - Short Papersen_US
dc.identifier.doi10.2312/egsh.20101052en_US
dc.identifier.pages77-80en_US
dc.identifier.urihttps://doi.org/10.2312/egsh.20101052en_US
dc.publisherThe Eurographics Associationen_US
dc.titleProcedural Descriptions of Anisotropic Noisy Textures by Exampleen_US
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