A Sketch-Based Method to Control Deformation in a Skeletal Implicit Surface Modeler

dc.contributor.authorSugihara, Masamichien_US
dc.contributor.authorGroot, Erwin deen_US
dc.contributor.authorWyvill, Brianen_US
dc.contributor.authorSchmidt, Ryanen_US
dc.contributor.editorChristine Alvarado and Marie-Paule Canien_US
dc.date.accessioned2014-01-28T17:57:40Z
dc.date.available2014-01-28T17:57:40Z
dc.date.issued2008en_US
dc.description.abstractSkeletal implicit surfaces offer many advantages for sketch-based modeling systems, such as blending, CSG, and a procedural object hierarchy. Free-form deformation (FFD) is also extremely useful in this context, however existing FFD approaches do not support implicit surface representations, and FFD lattice manipulation is timeconsuming compared to sketch-based techniques. In this paper, we describe an FFD technique suitable for implicit surface representations. To enhance real-time feedback, we split the problem into an approximate formulation used during interactive deformation, and a more robust variational technique which preserves desirable scalar field properties. As an interface to manipulate the deformation, we introduce a sketch-based volumetric peeling interface. The designer's task is to draw a curve on the surface, and pull or push the surface to the desirable position via the curve. Subsequently, the deformation is automatically defined. Results show that a desirable deformation can be easily achieved while preserving implicit properties.en_US
dc.description.seriesinformationEurographics Workshop on Sketch-Based Interfaces and Modelingen_US
dc.identifier.isbn978-3-905674-07-1en_US
dc.identifier.issn1812-3503en_US
dc.identifier.urihttps://doi.org/10.2312/SBM/SBM08/065-072en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling H.5.2 [Information Interfaces and Presentation]: User Interfacesen_US
dc.titleA Sketch-Based Method to Control Deformation in a Skeletal Implicit Surface Modeleren_US
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