Exploring the Use of Auditory Feedback as a Guide for 3D Drawing in Extended Reality

dc.contributor.authorGruy, Estheren_US
dc.contributor.authorBerthaut, Florenten_US
dc.contributor.editorJorge, Joaquim A.en_US
dc.contributor.editorSakata, Nobuchikaen_US
dc.date.accessioned2025-11-26T09:21:26Z
dc.date.available2025-11-26T09:21:26Z
dc.date.issued2025
dc.description.abstract3D drawing (or sketching) in Extended Reality (XR) is more difficult to master than 2D drawing. It is performed in mid-air and does not benefit from a physical surface, has more degrees of freedom, and is often dependent on Head-Mounted Displays that contain inaccurate stereoscopic rendering (due to the vergence-accommodation conflict). Many approaches were explored in the scientific literature in order to compensate for these issues, such as visual guides, the use of haptic feedback, or beautifying techniques. However, very few focus on the use of auditory feedback as a possible guide for increasing spatial awareness, and thus accuracy, while drawing inside a 3D space, although sound has proven to be a useful additional feedback in several 3D interactive contexts. In this paper, we explored several auditory feedback (based on the depth of the controller and the proximity to other strokes in the canvas) to try and see if it improves the accuracy of drawings in XR. To do so, we conducted an experiment with 21 participants, mostly novices in drawing. The results show that the use of the proposed auditory feedback do not have an influence on the accuracy of the drawings, but do have an influence on the participants' perceived accuracy and the confidence in their ability to perform the task.en_US
dc.description.sectionheadersSound
dc.description.seriesinformationICAT-EGVE 2025 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments
dc.identifier.doi10.2312/egve.20251342
dc.identifier.isbn978-3-03868-278-3
dc.identifier.issn1727-530X
dc.identifier.pages10 pages
dc.identifier.urihttps://doi.org/10.2312/egve.20251342
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/egve20251342
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts: Computing methodologies → Mixed / augmented reality; Virtual reality; Human-centered computing → Usability testing; Sound-based input / output
dc.subjectComputing methodologies → Mixed / augmented reality
dc.subjectVirtual reality
dc.subjectHuman
dc.subjectcentered computing → Usability testing
dc.subjectSound
dc.subjectbased input / output
dc.titleExploring the Use of Auditory Feedback as a Guide for 3D Drawing in Extended Realityen_US
Files
Original bundle
Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
egve20251342.pdf
Size:
2.31 MB
Format:
Adobe Portable Document Format
Collections