Interactive Physics-based Ink Splattering Art Creation

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Date
2013
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association and Blackwell Publishing Ltd.
Abstract
This paper presents an interactive system for ink splattering, a form of abstract art that artists splat ink onto the canvas. The default input device of our system is a pressure-sensitive 2D stylus, the most common sketching tool for digital artists, and we propose two interaction mode: ink-flicking mode and ink-dripping mode, that are designed to be analogous to the artistic techniques of ink splattering in real world. The core of our ink splattering system is a novel three-stage ink splattering framework that simulates the physics-based interaction of ink with different mediums including brush heads, air and paper. We have implemented the physical engine in CUDA and the whole simulation process runs at interactive speed.
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@article{
:10.1111/cgf.12222
, journal = {Computer Graphics Forum}, title = {{
Interactive Physics-based Ink Splattering Art Creation
}}, author = {
Lei, Su-Ian Eugene
and
Chen, Ying-Chieh
and
Chen, Hsiang-Ting
and
Chang, Chun-Fa
}, year = {
2013
}, publisher = {
The Eurographics Association and Blackwell Publishing Ltd.
}, ISSN = {
1467-8659
}, DOI = {
/10.1111/cgf.12222
} }
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