Virtual reality for chronic neck pain management: a serious game design

dc.contributor.authorPérez-Cano, Francisco Danielen_US
dc.contributor.authorSaad-Roomi-Alshihmani, S.en_US
dc.contributor.authorOsuna-Pérez, María Catalinaen_US
dc.contributor.authorObrero-Gaitán, Estebanen_US
dc.contributor.authorJiménez-Delgado, Juan Joséen_US
dc.contributor.authorParra-Cabrera, Gemaen_US
dc.contributor.editorArgudo, Oscaren_US
dc.contributor.editorIparraguirre, Olatzen_US
dc.date.accessioned2025-05-26T07:07:39Z
dc.date.available2025-05-26T07:07:39Z
dc.date.issued2025
dc.description.abstractVirtual reality has emerged as an innovative and promising therapeutic tool in the field of rehabilitation. This work presents the design and development of a tool with three interactive games, in a virtual environment, aimed at patients with chronic pain of the cervical region. Virtual environments allow the execution of therapeutic movements in a safe environment. Thereby the patients focus on the gaming experience within a controlled, motivating and recreative environment. This immersion acts as a cognitive distractor that contributes to a decrease in the fear of movement known as kinesiophobia. Preliminary results about usability suggest that this tool can be useful for rehabilitation, improving the confidence of the patients in their movement and reducing the perception of pain.en_US
dc.description.sectionheadersShort Papers
dc.description.seriesinformationSpanish Computer Graphics Conference (CEIG)
dc.identifier.doi10.2312/ceig.20251113
dc.identifier.isbn978-3-03868-284-4
dc.identifier.pages4 pages
dc.identifier.urihttps://doi.org/10.2312/ceig.20251113
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/ceig20251113
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts: Applied computing → Life and medical sciences; Human-centered computing → Virtual reality; Computing methodologies → Simulation environments
dc.subjectApplied computing → Life and medical sciences
dc.subjectHuman centered computing → Virtual reality
dc.subjectComputing methodologies → Simulation environments
dc.titleVirtual reality for chronic neck pain management: a serious game designen_US
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