Efficient Interpolation of Rough Line Drawings

No Thumbnail Available
Date
2023
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association and John Wiley & Sons Ltd.
Abstract
In traditional 2D animation, sketches drawn at distant keyframes are used to design motion, yet it would be far too laborintensive to draw all the inbetween frames to fully visualize that motion. We propose a novel efficient interpolation algorithm that generates these intermediate frames in the artist's drawing style. Starting from a set of registered rough vector drawings, we first generate a large number of candidate strokes during a pre-process, and then, at each intermediate frame, we select the subset of those that appropriately conveys the underlying interpolated motion, interpolates the stroke distributions of the key drawings, and introduces a minimum amount of temporal artifacts. In addition, we propose quantitative error metrics to objectively evaluate different stroke selection strategies. We demonstrate the potential of our method on various animations and drawing styles, and show its superiority over competing raster- and vector-based methods.
Description

CCS Concepts: Computing methodologies -> Non-photorealistic rendering; Animation

        
@article{
10.1111:cgf.14946
, journal = {Computer Graphics Forum}, title = {{
Efficient Interpolation of Rough Line Drawings
}}, author = {
Chen, Jiazhou
and
Zhu, Xinding
and
Even, Melvin
and
Basset, Jean
and
BĂ©nard, Pierre
and
Barla, Pascal
}, year = {
2023
}, publisher = {
The Eurographics Association and John Wiley & Sons Ltd.
}, ISSN = {
1467-8659
}, DOI = {
10.1111/cgf.14946
} }
Citation
Collections