The New Visual Age: The Influence of Computer Graphics on Art and Society

dc.contributor.authorFranke, H. W.en_US
dc.date.accessioned2014-07-31T08:39:26Z
dc.date.available2014-07-31T08:39:26Z
dc.date.issued1983en_US
dc.description.abstractOnly a few years ago it would have seemed ridiculous to discuss the influence of computer graphics on art and society. Although computer generated graphics had already been applied in important areas of science and technology, its influence was not yet felt in the arts or in society at large. Those few who used the computer as an artistic instrument were regarded as outsiders: with their freelance experiments they deviated from the solid ground of strictly defined tasks, but on the other hand found no approval in artistic circles. One of the causes for this lack of approval may have been that they did not submit to the frequently changing fashions which are prevalent in today-s visual arts. Rather, they were, at least in the beginning when searching for motifs, guided by mathematical and geometrical aspects. The fact that they succeeded in opening up a largely unknown realm of graphically attractive forms went unheeded by the critics.en_US
dc.description.number2en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume2en_US
dc.identifier.doi10.1111/j.1467-8659.1983.tb00133.xen_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages145-152en_US
dc.identifier.urihttps://doi.org/10.1111/j.1467-8659.1983.tb00133.xen_US
dc.publisherBlackwell Publishing Ltd and the Eurographics Associationen_US
dc.titleThe New Visual Age: The Influence of Computer Graphics on Art and Societyen_US
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