The Extended Window Metaphor for Large High-Resolution Displays

dc.contributor.authorWillert, Malteen_US
dc.contributor.authorOhl, Stephanen_US
dc.contributor.authorLehmann, Ankeen_US
dc.contributor.authorStaadt, Oliveren_US
dc.contributor.editorTorsten Kuhlen and Sabine Coquillart and Victoria Interranteen_US
dc.date.accessioned2014-01-27T11:13:47Z
dc.date.available2014-01-27T11:13:47Z
dc.date.issued2010en_US
dc.description.abstractWe present a novel tele-presence approach that extends the window metaphor by combining large high-resolution LCD walls with multi-camera 3D video. We propose to integrate an array of cameras into the bezels of the wall to support flexible camera placement for optimized video acquisition. The users's 3D video representation combined with the high-resolution LCD wall provides local and remote users with a shared virtual space in an extended life-size window metaphor. We discuss important system design aspects such as camera placement strategies, resolution, field of view, and dynamic camera selection for different 3D video reconstruction approaches, such as stereo and visual hulls. Finally, we describe our current prototype system based on the design guidelines described in this paper.en_US
dc.description.seriesinformationJoint Virtual Reality Conference of EGVE - EuroVR - VECen_US
dc.identifier.isbn978-3-905674-30-9en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttps://doi.org/10.2312/EGVE/JVRC10/069-076en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-Virtual Realityen_US
dc.titleThe Extended Window Metaphor for Large High-Resolution Displaysen_US
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