Directing Gaze in 3D Models with Stylized Focus

dc.contributor.authorCole, Forresteren_US
dc.contributor.authorDeCarlo, Dougen_US
dc.contributor.authorFinkelstein, Adamen_US
dc.contributor.authorKin, Kenricken_US
dc.contributor.authorMorley, Keithen_US
dc.contributor.authorSantella, Anthonyen_US
dc.contributor.editorTomas Akenine-Moeller and Wolfgang Heidrichen_US
dc.date.accessioned2014-01-27T14:55:57Z
dc.date.available2014-01-27T14:55:57Z
dc.date.issued2006en_US
dc.description.abstractWe present an interactive system for placing emphasis in stylized renderings of 3D models. The artist chooses a camera position, an area of interest, and a rendering style for the scene. The system then automatically renders the scene with emphasis in the area of interest, an effect we call "stylized focus." Stylized focus draws the viewer s gaze to the emphasized area, through local variations in shading effects such as color saturation and contrast as well as line qualities such as texture and density. We introduce a novel algorithm for local control of line density that exhibits a degree of temporal coherence suitable for animation. Animating the area of emphasis produces an effect we call the "stylized focus pull." Finally, an eye-tracking experiment verifies that the emphasis does indeed draw the viewer s gaze to the area of interest.en_US
dc.description.seriesinformationSymposium on Renderingen_US
dc.identifier.isbn3-905673-35-5en_US
dc.identifier.issn1727-3463en_US
dc.identifier.urihttps://doi.org/10.2312/EGWR/EGSR06/377-387en_US
dc.publisherThe Eurographics Associationen_US
dc.titleDirecting Gaze in 3D Models with Stylized Focusen_US
Files
Original bundle
Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
377-387.pdf
Size:
877.52 KB
Format:
Adobe Portable Document Format