Driller: An Intuitive Interface for Designing Tangled and Nested Shapes

dc.contributor.authorButler, Taraen_US
dc.contributor.authorGuehl, Pascalen_US
dc.contributor.authorParakkat, Amal Deven_US
dc.contributor.authorCani, Marie-Pauleen_US
dc.contributor.editorHu, Ruizhenen_US
dc.contributor.editorCharalambous, Panayiotisen_US
dc.date.accessioned2024-04-30T08:19:10Z
dc.date.available2024-04-30T08:19:10Z
dc.date.issued2024
dc.description.abstractThe ability to represent not only isolated shapes but also shapes that interact is essential in various fields, from design to biology or anatomy. In this paper, we propose an intuitive interface to control and edit complex shape arrangements. Using a set of pre-defined shapes that may intersect, our ''Driller'' interface allows users to trigger their local deformation so that they rest on each other, become tangled, or even nest within each other. Driller provides an intuitive way to specify the relative depth of different shapes beneath user-selected points of interest by setting their local depth ordering perpendicularly to the camera's viewpoint. Deformations are then automatically generated by locally propagating these ordering constraints. In addition to being part of the final arrangement, some of the shapes can be used as deformers, which can be later deleted to help sculpt the target shapes. We implemented this solution within a sketch-based modeling system designed for novice users.en_US
dc.description.sectionheadersHuman Computer Interaction and Graphics
dc.description.seriesinformationEurographics 2024 - Short Papers
dc.identifier.doi10.2312/egs.20241025
dc.identifier.isbn978-3-03868-237-0
dc.identifier.issn1017-4656
dc.identifier.pages4 pages
dc.identifier.urihttps://doi.org/10.2312/egs.20241025
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/egs20241025
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts: Human-centered computing → Graphical user interfaces; Computing methodologies → Shape modeling
dc.subjectHuman
dc.subjectcentered computing → Graphical user interfaces
dc.subjectComputing methodologies → Shape modeling
dc.titleDriller: An Intuitive Interface for Designing Tangled and Nested Shapesen_US
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