Long Distance Distribution of Educational Augmented Reality Applications

dc.contributor.authorKaufmann, Hannesen_US
dc.contributor.authorCsisinko, Mathisen_US
dc.contributor.authorTotter, Alexandraen_US
dc.contributor.editorJudy Brown and Werner Hansmannen_US
dc.date.accessioned2015-07-19T17:05:16Z
dc.date.available2015-07-19T17:05:16Z
dc.date.issued2006en_US
dc.description.abstractFor distance education utilizing shared Virtual or Augmented Reality (VR/AR) applications, reliable network distribution of educational content is of prime importance. In this paper we summarize the development of software components enabling stable and reliable distribution of an existing educational AR application for geometry education. Our efforts focus on three main areas: (1) For long distance distribution of Open Inventor scene graphs, throughout a wide area IP network, a TCP based network protocol was implemented in Distributed Open Inventor. (2) A tracking middleware was extended to support sending tracking data unicast instead or in addition to sending multicast messages. (3) Multiple adaptations in our geometry application were required to improve scalability, robustness and reliability. We present an early evaluation with high school students in a distant learning, distributed HMD setup and highlight final results.en_US
dc.description.sectionheadersUsing Computer Graphics in Educationen_US
dc.description.seriesinformationEG Education Papersen_US
dc.identifier.doi10.2312/eged.20061004en_US
dc.identifier.pages23-32en_US
dc.identifier.urihttps://doi.org/10.2312/eged.20061004en_US
dc.publisherThe Eurographics Associationen_US
dc.titleLong Distance Distribution of Educational Augmented Reality Applicationsen_US
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