Drawagram: A Game-Based Learning Approach to Teach Time-based Data Visualization

dc.contributor.authorPlankensteiner, Stefanieen_US
dc.contributor.authorStoiber, Christinaen_US
dc.contributor.editorStoiber,Christinaen_US
dc.contributor.editorBoucher,Magdalenaen_US
dc.contributor.editorKeck,Mandyen_US
dc.contributor.editorAmabili,Lorenzoen_US
dc.contributor.editorRaidou,Renata G.en_US
dc.contributor.editorFilipov,Velitchkoen_US
dc.contributor.editorOliveira,Victoren_US
dc.contributor.editorSchetinger,Victoren_US
dc.contributor.editorAigner,Wolfgangen_US
dc.date.accessioned2025-05-26T07:17:20Z
dc.date.available2025-05-26T07:17:20Z
dc.date.issued2025
dc.description.abstractDrawagram is a card game based on creativity and interaction that explores the fundamental ideas behind the development of simple time-based data visualizations. Players create visualizations individually on a range of topics, following the guidelines provided by specific cards. The game encourages creativity and innovative thinking and motivates players to find and try different methods to visualize data successfully. By combining learning with gamification, Drawagram offers students, professionals, and educators a fun and accessible way to improve their data literacy.en_US
dc.description.sectionheadersPapers
dc.description.seriesinformationEuroVis Workshop on Visualization Play, Games, and Activities
dc.identifier.doi10.2312/visgames.20251163
dc.identifier.isbn978-3-03868-290-5
dc.identifier.pages6 pages
dc.identifier.urihttps://doi.org/10.2312/visgames.20251163
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/visgames20251163
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts: Human-centered computing → Visualization design and evaluation methods; Applied computing → Interactive learning environments; Computing methodologies → Data visualization; Game design and development
dc.subjectHuman centered computing → Visualization design and evaluation methods
dc.subjectApplied computing → Interactive learning environments
dc.subjectComputing methodologies → Data visualization
dc.subjectGame design and development
dc.titleDrawagram: A Game-Based Learning Approach to Teach Time-based Data Visualizationen_US
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