Drawagram: A Game-Based Learning Approach to Teach Time-based Data Visualization
dc.contributor.author | Plankensteiner, Stefanie | en_US |
dc.contributor.author | Stoiber, Christina | en_US |
dc.contributor.editor | Stoiber,Christina | en_US |
dc.contributor.editor | Boucher,Magdalena | en_US |
dc.contributor.editor | Keck,Mandy | en_US |
dc.contributor.editor | Amabili,Lorenzo | en_US |
dc.contributor.editor | Raidou,Renata G. | en_US |
dc.contributor.editor | Filipov,Velitchko | en_US |
dc.contributor.editor | Oliveira,Victor | en_US |
dc.contributor.editor | Schetinger,Victor | en_US |
dc.contributor.editor | Aigner,Wolfgang | en_US |
dc.date.accessioned | 2025-05-26T07:17:20Z | |
dc.date.available | 2025-05-26T07:17:20Z | |
dc.date.issued | 2025 | |
dc.description.abstract | Drawagram is a card game based on creativity and interaction that explores the fundamental ideas behind the development of simple time-based data visualizations. Players create visualizations individually on a range of topics, following the guidelines provided by specific cards. The game encourages creativity and innovative thinking and motivates players to find and try different methods to visualize data successfully. By combining learning with gamification, Drawagram offers students, professionals, and educators a fun and accessible way to improve their data literacy. | en_US |
dc.description.sectionheaders | Papers | |
dc.description.seriesinformation | EuroVis Workshop on Visualization Play, Games, and Activities | |
dc.identifier.doi | 10.2312/visgames.20251163 | |
dc.identifier.isbn | 978-3-03868-290-5 | |
dc.identifier.pages | 6 pages | |
dc.identifier.uri | https://doi.org/10.2312/visgames.20251163 | |
dc.identifier.uri | https://diglib.eg.org/handle/10.2312/visgames20251163 | |
dc.publisher | The Eurographics Association | en_US |
dc.rights | Attribution 4.0 International License | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
dc.subject | CCS Concepts: Human-centered computing → Visualization design and evaluation methods; Applied computing → Interactive learning environments; Computing methodologies → Data visualization; Game design and development | |
dc.subject | Human centered computing → Visualization design and evaluation methods | |
dc.subject | Applied computing → Interactive learning environments | |
dc.subject | Computing methodologies → Data visualization | |
dc.subject | Game design and development | |
dc.title | Drawagram: A Game-Based Learning Approach to Teach Time-based Data Visualization | en_US |
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