Realistic real-time rendering of landscapes using billboard clouds

dc.contributor.authorBehrendt, S.en_US
dc.contributor.authorColditz, C.en_US
dc.contributor.authorFranzke, O.en_US
dc.contributor.authorKopf, J.en_US
dc.contributor.authorDeussen, O.en_US
dc.date.accessioned2015-02-20T10:03:50Z
dc.date.available2015-02-20T10:03:50Z
dc.date.issued2005en_US
dc.description.number3en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume24en_US
dc.identifier.doi10.1111/j.1467-8659.2005.00876.xen_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages507-516en_US
dc.identifier.urihttps://doi.org/10.1111/j.1467-8659.2005.00876.xen_US
dc.publisherThe Eurographics Association and Blackwell Publishing, Incen_US
dc.titleRealistic real-time rendering of landscapes using billboard cloudsen_US
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