Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces

dc.contributor.authorHadwiger, Markusen_US
dc.contributor.authorSigg, Christianen_US
dc.contributor.authorScharsach, Henningen_US
dc.contributor.authorBuehler, Khatjaen_US
dc.contributor.authorGross, Markusen_US
dc.date.accessioned2015-02-20T10:03:26Z
dc.date.available2015-02-20T10:03:26Z
dc.date.issued2005en_US
dc.description.number3en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume24en_US
dc.identifier.doi10.1111/j.1467-8659.2005.00855.xen_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages303-312en_US
dc.identifier.urihttps://doi.org/10.1111/j.1467-8659.2005.00855.xen_US
dc.publisherThe Eurographics Association and Blackwell Publishing, Incen_US
dc.titleReal-Time Ray-Casting and Advanced Shading of Discrete Isosurfacesen_US
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