Opportunistic Music

dc.contributor.authorHachet, Martinen_US
dc.contributor.authorKian, Arashen_US
dc.contributor.authorBerthaut, Florenten_US
dc.contributor.authorFranco, Jean-Sébastienen_US
dc.contributor.authorDesainte-Catherine, Myriamen_US
dc.contributor.editorMichitaka Hirose and Dieter Schmalstieg and Chadwick A. Wingrave and Kunihiro Nishimuraen_US
dc.date.accessioned2014-01-27T11:08:31Z
dc.date.available2014-01-27T11:08:31Z
dc.date.issued2009en_US
dc.description.abstractWhile mixed reality has inspired the development of many new musical instruments, few approaches explore the potential of mobile setups. We present a new musical interaction concept, called opportunistic music. It allows musicians to recreate a hardware musical controller using any objects of their immediate environment. This approach benefits from the physical attributes of real objects for controlling music. Our prototype is based on a stereo-vision tracking system associated with FSR sensors. It allows musicians to define and to interact with opportunistic tangible widgets. Linking these widgets with sound processes allows the interactive creation of musical pieces, where musicians get inspiration from the surrounding environment.en_US
dc.description.seriesinformationJoint Virtual Reality Conference of EGVE - ICAT - EuroVRen_US
dc.identifier.isbn978-3-905674-20-0en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttps://doi.org/10.2312/EGVE/JVRC09/045-051en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectH.5.1 [Information interfaces and presentation]: Multimedia Information Systems - Artificial, augmented, and virtual realities J.5 [Arts and humanities]: Music, Arts, fine and performingen_US
dc.titleOpportunistic Musicen_US
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