Area Preserving Strain Limiting

dc.contributor.authorHan, Dongsooen_US
dc.contributor.editorFabrice Jaillet and Florence Zara and Gabriel Zachmannen_US
dc.date.accessioned2015-11-04T08:42:09Z
dc.date.available2015-11-04T08:42:09Z
dc.date.issued2015en_US
dc.description.abstractIn this paper we present a novel fast strain-limiting method that allows cloth to preserve its surface area efficiently. By preserving triangle area rather than edge length as other approaches do, this method does not remove the degrees of freedom of triangles and does not suffer from locking. Borrowing ideas from fluid simulation, we define pressures in each triangle and solve the global linear equation which shows a faster convergence over prior approaches which use Gauss-Seidel-like iterations. The linear equation is easy to build by using edge and normal vectors and can be solved using Conjugate Gradient solver with regularization which not only helps the solver converge fast but also allows users to have a control over the stretchiness of cloth materials. Our area preserving strain limiting (APSL) can be also used as stand-alone cloth solver with linear bending springs.en_US
dc.description.sectionheadersModel Analysis & Techniquesen_US
dc.description.seriesinformationWorkshop on Virtual Reality Interaction and Physical Simulationen_US
dc.identifier.doi10.2312/vriphys.20151340en_US
dc.identifier.isbn978-3-905674-98-9en_US
dc.identifier.pages111-116en_US
dc.identifier.urihttps://doi.org/10.2312/vriphys.20151340en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.7 [Computer Graphics]en_US
dc.subjectThree Dimensional Graphics and Realismen_US
dc.subjectAnimationen_US
dc.subjectI.6.8 [Simulation and Modeling]en_US
dc.subjectTypes of Simulationen_US
dc.subjectAnimationen_US
dc.titleArea Preserving Strain Limitingen_US
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