Augmented Real-Time Virtual Environment of the Church of the Holy Trinity in Mostar
dc.contributor.author | Ramic-Brkic, Belma | en_US |
dc.contributor.author | Karkin, Zana | en_US |
dc.contributor.author | Sadzak, Aida | en_US |
dc.contributor.author | Selimovic, Dino | en_US |
dc.contributor.author | Rizvic, Selma | en_US |
dc.contributor.editor | Kurt Debattista and Cinzia Perlingieri and Denis Pitzalis and Sandro Spina | en_US |
dc.date.accessioned | 2014-01-31T15:27:46Z | |
dc.date.available | 2014-01-31T15:27:46Z | |
dc.date.issued | 2009 | en_US |
dc.description.abstract | Digital storytelling significantly improves the immersion of the users into virtual environments. The perception of the information contained in the digital story is better perceived if the story is told by a real avatar, rather than the animated character. The paper describes how we improved the approach of inserting the real avatar recorded against a green screen using a sequence of images with an alpha channel in an X3D real time virtual environment. | en_US |
dc.description.seriesinformation | VAST: International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage | en_US |
dc.identifier.isbn | 978-3-905674-18-7 | en_US |
dc.identifier.issn | 1811-864X | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/VAST/VAST09/141-148 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACM CCS): I.3.0 [Computer Graphics]: General - Avatars, Digital Storytelling, Virtual Heritage; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism - Virtual reality | en_US |
dc.title | Augmented Real-Time Virtual Environment of the Church of the Holy Trinity in Mostar | en_US |
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